In the last video I called on people, to send in their suggestion. I asked viewers “what feature or changes they would like to see in this game?” and I did received few suggestions Today I want to talk about one particular comment. Click on the video link to watch entire post.
My name is Sachin Tumbre and I am a indie game developer based in Mumbai, India.
This is my first major youtube video and today I am going to share with you a game that I am working on for last one and half year…. Ya its that long time… one and half year
The reason I am creating this video is that, I have finished with one level of gameplay and now I can show you a working prototype of the game, And most importantly to get your feedback.
These are some of the assets created for SnakeMountain game. All the items created using Blender 2.8.
Since "Marty" avatar is kid, this time I wanted introduce a Fantasy Warrior to game avatar collection. I modelled this in Blender 2.8 and I named him "Jack".
Currnetly "Jack" doesnot look like a fantasy worrier because he is not wearing armor and other accessories. I have planned it for future. .
Meet Marty, the first avatar in the game.
This avatar is inspired by the famous character from the movie Back to the Future. I used Blender 2.8 to create this character. I am keeping all my characters Low Poly
Marty was always in my mind as the first choice of game character because its my one of the most favorite hollywooed movie.
This is a first cut of 3D game I am working. I am working on this alone so I may take few more months to finish. Hope you will like what you see..
This is a concept art of my upcoming mobile game. Modelled, textured and rendered using Blender 2.83 aplha.
Being a developer for more than eleven years diving into Art tough challenge. Especially when it is 3D. But I am loving it! I cannot thank enough to Blender Foundation for creating such amazing application for free. Blender amazing community-based plugins. It’s not that I am new to 3D modelling and animation. I still remember good old 3D studio (DOS) when simple box use to make me crazy.
This is a concept art of my upcoming mobile game. Modelled, textured and rendered using Blender 2.83 aplha.
Being a developer for more than eleven years diving into Art tough challenge. Especially when it is 3D. But I am loving it! I cannot thank enough to Blender Foundation for creating such amazing application for free. Blender amazing community-based plugins. It’s not that I am new to 3D modelling and animation. I still remember good old 3D studio (DOS) when simple box use to make me crazy.